CLARK HahnFilm invests in Golden Tricycle
We finally made the big jump and found a great business partner: HAHN FILM now has decided to build up a mobile games division. For their first title they have secured a deal with GoldenTricycle taking...
View ArticleCLARK Hitting iPad & Nexus7
New testing devices arrived! We have finally managed to get our hands on some new testing devices and Unity Pro licenses for iOS and Android. CLARK just looks gorgeous on Apples Retina Display. We...
View ArticleCLARK Trailer Preparing Greenlight
We are currently preparing our presentation for entering the STEAM GREENLIGHT plattform. As soon as we are up there you can vote for CLARK to be published in the independent section of Steam. But for...
View ArticleHello again, world!
CLARK is back! Check out our new gameplay video of level 3! C&C greatly appreciated.CLARK is back! Check out our new gameplay video of level 3! C&C greatly appreciated.
View ArticleClark' Genesis
How the character of Clark evolved over time. From early sketches to rigged and textured lowpoly 3d model.How the character of Clark evolved over time. From early sketches to rigged and textured...
View ArticleCLARK- Chapter 2 taking shape
First in-game shots of chapter 2: the Surface of Mars! Your feedback is highly appreciated!First in-game shots of chapter 2: the Surface of Mars! Your feedback is highly appreciated!
View ArticleCLARK on OUYA!
For the E3, we ported a first playable build of CLARK for the OUYA console. With controller input and TV resolution!For the E3, we ported a first playable build of CLARK for the OUYA console. With...
View ArticleCLARK: Welcome to Trash Town (Chapter 2)
Screenshots, Story and Artwork: Trash Town of Chapter IIScreenshots, Story and Artwork: Trash Town of Chapter II
View ArticleClark at OUYA Park!
CLARK got featured at OUYA Park next to the E3. Linus was there to present the game and talk to the OUYA developers.CLARK got featured at OUYA Park next to the E3. Linus was there to present the game...
View ArticleCLARK, what's happening!?
We're working like crazy on all different aspects of the game. From assets for the last theme to hand painted in-game cutscenes; from bugfixes to new enemy AI. Oh, and: puzzles. Lots of them!We're...
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